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BADMINTON

HISTORY

Badminton was believed to have developed in Ancient Greece over 2000 years ago. It has also been mentioned in the history of India and China. Badminton developed from the ancient game of BATTLEDORES AND SHUTTLECOCKS which was played in England during medieval times. A modified version of the ancient sport known as POONA caught the attention and enthusiasm of British Army officers stationed in India. They brought the game back to England around 1870. The racket sport spread to America, resulting in the formation of the American Badminton Association 1936. Badminton was contested as a demonstration sport during the 1972 Olympic Games in Munich. It debuted as a full medal sport in 199

at Barcelona.

 

RULES AND SCORING

At the start of a match, a coin is tossed. The winners of the coin toss may choose whether to serve or receive first, or they may choose which end of the court they wish to occupy. Their opponents make the remaining choice. In less formal settings, the coin toss is often replaced by hitting a shuttle into the air: whichever side it points to serves first.In subsequent games, the winners of the previous game serve first. For the first rally of any doubles game, the serving pair may decide who serves and the receiving pair may decide who receives. The players change ends at the start of the second game; if the match reaches a third game, they change ends both at the start of the game and when the leading pair’s score reaches 11 points.The serve starts from the right side and must be hit underhand (below the waist) and into the proper diagonal court. In August of 2006, the International Badminton Federation adopted new scoring rules to improve the commercial and broadcasting of the sport. Each game is played up to 21 points, with players scoring a point whenever they win a rally (this differs from the old system, where players could only win a point on their serve). A match is the best of three games. At the start of the rally, the server and receiver stand in diagonally opposite service boxes (see court diagram). The server hits the shuttle so that it would land in the receiver’s service box. This is similar to tennis, except that a badminton serve must be hit underhand (upwards), the shuttle is not allowed to bounce, and in tennis the players stand outside their service courts.In singles, the server stands in his right service court when his score is even, and in his left service court when his score is odd. In doubles, if the serving side wins a rally, the same player continues to serve, but he changes service courts so that he serves to each opponent in turn. When the serving side loses a rally, the serve passes to their opponents (unlike the old system, there is no "second serve"). If their new score is even, the player in the right service court serves; if odd, the player in the left service court serves. The players’ service courts are determined by their positions at the start of the previous rally, not by where they were standing at the end of the rally.A consequence of this system is that, each time a side regain the service, the server will be the player who did not serve last time.If the score reaches 20-all, then the game continues until one side gains a two point lead (such as 24-22), up to a maximum of 30 points (30-29 is a winning score).

 

You win a rally if:

1) The shuttle hits the court on or inside the opposing player’s boundary lines;

2) Your opponent hits a shot in the net or outside the boundary of the court;

3) The shuttle hits the clothing or body of an opposing player;

4) Your opponent hits an illegal serve;

5) Your opponent touches the net with the body or racket;

6) Your opponent hits the shuttle before it crosses the net.

Any shot that hits the net and lands in the proper court is good, including serves. Any shuttle touching the ceiling or fixture attached to the ceiling is out.

 

TERMINOLOGY

BIRD, BIRDIE, SHUTTLE, SHUTTLECOCK: Names of the object that is hit.

CLEAR: A stroke hitting the shuttle high and deep into the opponent’s back court.

CROSS COURT: A shot hit diagonally to the opposite sideline.

DRIVE: A low, fast, sidearm shot with racket face parallel to the net.

DROP: A softly hit deceptive shot that drops just over the net. It may be hit overhand, sidearm or underhand.

IN SIDE: The team that is serving.

OUT SIDE: The team that is receiving.

LET: A serve that hits the net but lands in correct service box on the opponents side.

SERVE/SERVICE: The shot that begins the rally.

SMASH: A fast, overhead shot that travels sharply downward toward the floor.

SINGLES: A match where there is one player on each of the opposing sides.

DOUBLES: A match where there are two players on each of the opposing sides.

MATCH: The best 2 out of 3 games.

RALLY: A sequence of one or more strokes starting with the service, until the shuttle ceases to be in play.

Lesson Plans

Unit Plan

Title. Double click me.

PRE-ASSESSMENT:  Students will be asked about their knowledge of the game of Badminton

 

OBJECTIVE/UNIT FOCUS: Students will be able to know the rules of badminton and be able to play the game at an introductory level.

 

STANDARDS:

PEHS.1: Demonstrates competency in motor skills and movement patterns needed to perform a variety of physical activities.

PEHS.2: Demonstrates understanding of movement concepts, principles, strategies, and tactics as they apply to the learning and performance of physical activities.

PEHS.3: Participates regularly in physical activity.

PEHS.4: Achieves and maintains a health-enhancing level of physical fitness.

PEHE.5: Exhibits responsible personal and social behavior that respects self and others in physical activity settings.

PEHS.6: Values physical activity for health, enjoyment, challenge, self-expression, and/or social interaction.

 

ESSENTIAL QUESTIONS:

How does flexibility create an advantage?

How can using different types of hits be useful in the game?

 

ASSESSMENTS:

Sport/game participation/behavior points. (20 points daily)

Written test dealing with rules, field/ court markings, strategies, scenarios. (100 points)(Optional)

Skills tests will be done by continuous teacher observation during actual game play. (100 points)

It is more practical and valuable than skills tests not imitating game play. To earn all 100 points for each skills test, the student will have to perform the skills for that game/sport with a basic level of competence.

Skills test will focus on the skills that are marked with a *

INSTRUCTIONAL STRATIGIES

Modified game play or actual game play.

Discussion of basic rules, tactics, strategies, explanation/demonstration of specific skills needed to successfully participate in a sport/game.

Students that are not playing a match will practice volleying. (limited space, only so many courts)

 

Rules

To start of the game, a player must serve underhand and the racket must make contact with the birdie below the waist.

Serving: Must travel diagonally (cross court)

If the birdie hits the net and lands on opponents side, it is called a let and the serve is done again.

Player cannot touch the net with a racket or body.

The birdie can hit the net during a volley and play will continue.

Player may not reach over the net to hit the birdie

Games will be played to 21 points

Points are scored after each serve, regardless of who served If the birdie hits the boundary line it is considered in bounds.

Singles play Serve from right side when server’s score is even and left side when their score is odd

Doubles play

Each time the serving team wins the point, the same server continues to serve from the other side of the court

No player will receive two consecutive serves

Receiving team never changes courts

When receiving team wins the rally their server is determined by whether their score is even (right side serves) or odd(left side serves)Students will be separated into 4 teams of 10 or 11.

While the students participate in the game/sport, additional individual or small group instruction on specific skills, rules, tactics, strategies as needed depending on level of competence in each of these areas.

Observation of skills for skills test. (skills for sport/game listed below)

Students will also develop sportsmanship skills, along with working with a partner during game play.

Last 20/30 minutes of class - choices in different sports.(Optional)

 

Tournament play will begin for each sport/game*** (4 days of tournament play)(optional or continued game play)

Students will be re-separated into pairs. Students that are not playing a match will practice volleying. (limited space, only so many courts)Continued instruction on skills, rules, tactics, and strategies as needed depending on level of competence in each of these areas.

Continued observation of skills for skills test. (skills for sport/game listed below)

 

Skills

*ForehandBackhand

*Serve – inside the boundaries

*Rally

*Use of different shots – lob, drop shot, smash, drive

*Demonstrate basic competence of the game/sport

 

DIFFERENTIATION

Students will have option to continue to work on volleying and using forehand/backhand skills the beginning of the unit while using the net or not using the net, while others will start with game play of Badminton.

 

CLOSURE

At the end of each class ask students about something that they learned and something that they want to learn more about. Describe to them what we are going to be doing the next day.

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